In NLPS, we believe that Ed Tech (applications, extensions, devices, softwares…) should be used in classrooms and in schools to:
In NLPS, students are welcomed to use their own device under the supervision of a teacher or in a pre-arranged setting.
We have been working with IT and Communications/Privacy Officer to create a process to approve educational technology for classroom use. Below you will find a list of approved applications and extensions for classroom use. Due to sharing of student information while using the tool, you will be required to gain parental/guardian consent prior to using the application or extensions.
This process will be in place until the end of the school year and we will have a more streamlined process for September. We are currently not accepting any requests, but we are working to have few more tools added to the list in the coming weeks.
Some apps will be ready to be used as soon as consent is in, while others will require IT to activate the tools for students. Below you will find a table that lists the tools and which category they fall under.
Book Creator is a simple tool to create ebooks on iPad, Chromebooks and on the web. Users can add text, images, audio and video content on any page. It provides multiple modes of engagement with the content they are creating.
Desmos provides flexible and gamified ways to learn mathematics while allowing students multiple ways to show their understanding. Can be used synchronously or asynchronously to let students work at their own pace.
Flipgrid is a great tool to plan for diversity in a teachers classroom. It allows teachers to pose questions providing a differentiated approach to students sharing their responses. It gives students a voice and a way to express themself in a rich and authentic way.
Google Jamboard is a google product that can be used for collaboration and interaction between teacher and students and between students. Just like a Google Doc or Slide, it can be attached to a Google Classroom assignment as well as being used during videoconferences.
Minecraft EDU is a sandbox environment where students shape their world using blocks. It is highly engaging, adaptable to any subject area, and supports collaboration, and critical thinking.
Nimbus allows users to take screenshots and screen recordings as a means to share and illustrate their thinking.
Padlet is an online bulletin board where invited contributors can share, collect, and collaborate by posting text, images, links, documents, and audio or video recordings. It provides multiple modes of engagement and real time collaboration.
SketchUp for School is a 3D modelling app that allows for students to create 3D models, drawings and plans. It supports core competencies, the ADST curriculum and cross curricular activities.